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Published on August 03, 2023

How to build a mobile game

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Introduction


In today's digital era, mobile gaming has become increasingly popular. If you've ever wondered how to create your own mobile game, you're in the right place! In this tutorial, we'll explore Flame, an open-source Flutter game engine that allows you to develop games for both iOS and Android platforms. We'll guide you through the process of building a simple mobile game using Flame and provide you with some sample code to get started. Let's dive in!

Prerequisites

Before we get started, make sure you have the following prerequisites:

1. Flutter SDK

Install Flutter by following the official documentation at https://flutter.dev/docs/get-started/install.

2. Dart programming language

Make sure you have Dart SDK installed, which comes bundled with Flutter.

3. Text editor or IDE

Choose a text editor or integrated development environment (IDE) of your preference, such as Visual Studio Code or Android Studio.

Step 1: Set Up a New Flutter Project

To begin, create a new Flutter project by running the following command in your terminal:

flutter create my_game
cd my_game

Step 2: Add Flame Dependency

Open the pubspec.yaml file in your project and add the Flame dependency:

dependencies:
flutter:
sdk: flutter
flame: ^1.8.0

Save the file and run flutter pub get in the terminal to fetch the Flame package.

Step 3: Create the Game Class

Create a new file called game.dart in the `lib` directory and define the game class. This class will extend the FlameGame class provided by the Flame package:

import 'package:flame/game.dart';

class MyGame extends FlameGame {
  @override
  Future<void> onLoad() async {
    // Game initialization code
  }

  @override
  void update(double dt) {
    // Game logic code
  }

  @override
  void render(Canvas canvas) {
    // Game rendering code
  }
}

Step 4: Initialize the Game

Open the main.dart file and modify the default MyApp widget to initialize your game:

import 'package:flutter/material.dart';
import 'package:flame/util.dart';
import 'package:flutter/services.dart';
import 'game.dart';

void main() async {
  WidgetsFlutterBinding.ensureInitialized();
  Util flameUtil = Util();
  await flameUtil.fullScreen();
  await flameUtil.setOrientation(DeviceOrientation.portraitUp);
  MyGame game = MyGame();
  runApp(game.widget);
}

Step 5: Implement Game Logic

In the game.dart file, add your game logic inside the update and render methods. For this example, we'll create a simple game where a player sprite moves across the screen:

import 'package:flame/sprite.dart';

class MyGame extends FlameGame {
  Sprite playerSprite;
  double playerX = 0;
  double playerY = 0;

  @override
  Future<void> onLoad() async {
    playerSprite = await Sprite.load('player.png');
  }

  @override
  void update(double dt) {
    playerX += dt * 100; // Move player horizontally
    if (playerX > size.x) playerX = 0; // Wrap around to the start

    playerY += dt * 50; // Move player vertically
    if (playerY > size.y) playerY = 0; // Wrap around to the top
  }

  @override
  void render(Canvas canvas) {
    playerSprite.render(canvas, position: Vector2(playerX, playerY));
  }
}

Step 6: Run the Game

Save your changes and run the game using the flutter run command in the terminal. Make sure you have a mobile device connected or an emulator running. You should see your game running on the device!

Conclusion

Congratulations! You've successfully built a simple mobile game using the Flame game engine in Flutter. Flame provides a wide range of features and tools to develop captivating mobile games. Feel free to explore the Flame documentation to learn more about advanced features and techniques for game development. Now, go ahead and unleash your creativity to build the next great mobile game!

Note: Remember to credit the authors of any assets you use in your game, such as sprites or sounds, as per their licensing terms.

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